Surface audio-playback unlock and mic publish as persistent buttons in the pod control row (alongside Test audio / Test PodMan voice / Share screen), replacing the conditional 'Sound is off' banner that only appeared after a refresh. Enable mic calls setMicrophoneEnabled, which triggers the browser permission prompt so users can verify their mic is set up right.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Make the "Test audio" connectivity check pod-wide instead of local to the
publisher. Shared on/off state is derived from the presence of the podman-beat
track across participants (self-syncing on join/leave). Any participant can
stop it: the owner unpublishes directly; non-owners send a new additive
BEAT_STOP data message that the owner honors. Drives the button label, status
line, and status waveform for everyone, and guards against rapid-double-click
double-publish and mid-start unmount leaks.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
My/Team streams were one flat lane; source provenance was buried as a
gray badge by the filename. Group each lane into Signals (vision/git
inputs) and Reasoning & decisions (collision/intervention/outcome), and
promote source to a color-coded provenance chip with a readable kind
label. Presentation-only; no shared-type or backend changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VpySDjxpM1usXMEngJRWqG
Agent-published LiveKit audio is unreliable for voice: the track is
short-lived (publish, speak ~3s, unpublish) and blocked by browser
autoplay, so participants heard nothing even though the server published
fine. The VOICE_CUE text already arrives over the data channel, so speak
it in the browser via speechSynthesis instead — instant and reliable.
Prime speechSynthesis from user gestures (Enable sound, Share screen) so
later cues are allowed to play.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AaCFWMkYQmTcuPsxaaACft
Voice generation, critical escalation, and audio publish all worked, but
participants heard nothing: browsers block autoplay of the agent's audio
track until a user gesture. Add the canonical LiveKit unlock — listen for
AudioPlaybackStatusChanged and show an "Enable sound" button that calls
room.startAudio() so PodMan's voice cues are actually heard.
Also make collision alerts short and direct instead of chatty AI prose:
card: "Conflict: ram + yahya both on README.md (unpushed). Seen before."
voice: "Conflict. ram + yahya, both on README.md."
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AaCFWMkYQmTcuPsxaaACft
room.disconnect() removes the participant from LiveKit but doesn't stop
the underlying OS capture. Without track.stop() the screen share indicator
keeps running after Leave. beatRef already had cleanup; add the same for
screenTrackRef.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AaCFWMkYQmTcuPsxaaACft
DELETE /api/pods/:id now also calls closeRoom (RoomServiceClient.deleteRoom)
to end the live LiveKit room and disconnect anyone connected. PodView listens
for RoomEvent.Disconnected and returns the user to the pod list, so a deleted
pod cleanly kicks everyone out instead of stranding them in a dead room.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- PodView now shows LIVE LiveKit participants (updates as people join/leave,
active-speaker highlight) instead of the static roster — no refresh needed.
- "Play beat" button publishes a generated 4/4 beat into the room so every
participant hears the same audio (speaker lights up) — a real connectivity test.
- "Share my screen" is now a deliberate button; joining only connects to the
room (fast/reliable), so a denied/slow screen prompt no longer fails the join.
- Session persisted in sessionStorage with auto-reconnect, so a refresh keeps
you in the room instead of dropping back to the pod list.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pods are persisted in MongoDB and CRUD'd via /api/pods (list/create/get/
update/delete + add/remove member). Shared Pod reshaped to a persisted entity
(members: string[], description, timestamps) + PodInput. Backend seeds Demo/
Frontend/Backend Pods on first run (Squad -> Pod rename). Frontend replaces
hardcoded teams with live data: PodCard (member chips add/remove, inline edit,
delete, join) + CreatePodForm; App fetches+mutates via API. Removes teams.ts/
TeamCard; gitignores test artifacts.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the single join form with a richer UI: team cards (members as
avatars, repo, description), a member picker, and a post-join PodView showing
pod members (you highlighted) plus a PodMan panel with a slot for live
intervention cards. Adds Avatar/TeamCard/PodView components.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>