4.5 KiB
Gemini Integration Spec
PodMan uses Gemini for two distinct jobs: vision (understanding screens) and voice (speaking nudges).
1. Vision — Screen Understanding
Model: gemini-2.0-flash (fast, cheap, strong multimodal)
Trigger: every 30s per active engineer, when Hermes receives a POST /ingest frame
Input: base64-encoded JPEG, max 1280×720, ~50–80KB after compression
Prompt:
You are analyzing a software engineer's screen during a coding session.
Extract the following JSON. If you cannot determine a field with confidence above 0.7, set it to null.
{
"currentFile": "string | null", // active file visible in editor tab or title bar
"inferredTask": "string | null", // 1 sentence: what the engineer appears to be doing
"terminalVisible": true | false, // is a terminal or CLI panel visible
"recentTerminalOutput": "string | null", // last meaningful line of terminal output if visible
"confidence": 0.0–1.0 // your overall confidence in this extraction
}
Respond with valid JSON only. No explanation. No markdown.
Confidence gate: if confidence < 0.6, Hermes discards the frame — no state update, no event detection triggered.
Rate limit: 1 call per engineer per 30s. With 3 engineers = 6 calls/min ≈ $0.002/min at Flash pricing.
Demo setup requirement: editors must have large font (18pt+), single window, file name clearly visible in tab. This is the primary reliability lever.
2. Event Detection — Coordination Awareness
Model: gemini-2.0-flash (text only, fast)
Trigger: after every successful state write to MongoDB, Hermes runs event detection over all active engineer contexts.
Input: JSON snapshot of all engineers' current states + ownership map
Prompt:
You are a team coordination agent. Below is the current state of each engineer on the team.
Engineer states:
{{engineerStates}}
Ownership map (who owns which files):
{{ownershipMap}}
Detect if any of these coordination events are occurring:
- DEPENDENCY_READY: an engineer who was blocked or waiting now has what they need because another engineer completed relevant work
- BLOCKER_DETECTED: an engineer appears stuck (same file, error in terminal, no progress) and another teammate could help
- DUPLICATE_WORK: two or more engineers are working on the same file simultaneously
If an event is detected, respond with:
{
"event": "DEPENDENCY_READY" | "BLOCKER_DETECTED" | "DUPLICATE_WORK" | null,
"involvedEngineers": ["engineerId", ...],
"file": "string | null",
"reason": "1 sentence explanation"
}
If no event, respond with { "event": null }.
Respond with valid JSON only.
3. Nudge Generation — Voice Message
Model: gemini-2.0-flash (text only)
Trigger: when event detection returns a non-null event
Input: event type + engineer names + file + reason
Prompt:
You are PodMan, a friendly AI teammate. Generate a short spoken message (1–2 sentences max) to notify the team about this coordination event.
Event: {{eventType}}
Engineers involved: {{engineerNames}}
File: {{file}}
Context: {{reason}}
Rules:
- Use first names only
- Be direct and specific
- Do not use filler words
- Sound natural when spoken aloud
- Do not start with "Hey" or "Attention"
Respond with the message text only.
Example output:
"Carol — Alice just got the auth endpoint running. You're clear to integrate."
4. Voice Output — Gemini TTS via LiveKit
Model: gemini-3.1-flash-tts-preview
Default voice: Charon
Integration: Hermes asks Gemini TTS for short PCM audio, then publishes that audio into the room as a short LiveKit audio track. The code still preserves a Gemini Live path for future available Live models.
Flow:
- Nudge message text generated (step 3)
- Hermes wraps it in a natural-speaking prompt for Gemini TTS
- Gemini returns audio with the configured prebuilt voice
- Hermes publishes the audio into the LiveKit room
- The frontend still renders the
VOICE_CUEtext, but browser TTS is off unless explicitly enabled
Why Gemini TTS first:
- Natural voice quality is better than browser
speechSynthesis - Tone and pacing can be steered directly in the prompt
- The voice name is configurable with
GEMINI_TTS_VOICE - LiveKit remains the delivery layer, so teammates hear the same room audio
Cooldown
Per-pod cooldown of 3 minutes between nudges. Prevents spam if multiple events fire simultaneously. Implemented in Hermes, not in Gemini.