Capture harness, fixture verification, CI, and the public README
The site does no live inference. Rollouts are captured once against spark-1 and replayed at their recorded wall-clock — a public demo with no auth cannot hold an API key, and a recorded run can be scrubbed, permalinked, blind-compared and verified in ways a live one cannot. What stops it being a video is that the browser re-derives every number from the recorded moves. verify_fixtures.py is the Python half of that: it replays every committed fixture through the engine and reproduces its own rewards. All 16 land at delta 0.0. A fixture that cannot be regenerated is a claim with no receipt. First real measurement, thinking off, 8 seeds: solved 0/8. The model repeats guesses it has already played, invents words (trape, slith, postt, boomy), and contradicts its own feedback — consistency 0.09 to 0.17. That is the published failure taxonomy showing up in our own data on the first run, and it is why `consistency` is a reward component rather than a footnote. A capture failure is recorded as a turn with a null reply, never dropped. A capture that silently discarded failed turns would be reporting a better model than the one that ran. CI gates both halves and four things that fail silently in production: the word lists must rebuild byte-identically, the prerendered routes must carry their own baked og tags (crawlers do not run JS, so without them every shared link previews as the homepage), no blob: URL may reach the bundle (the site's CSP has no worker-src, so it falls back to default-src 'self' and a blob worker is blocked with no error), and the conformance digest must match across languages. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019mt6sHQHEnEYrJZvoMCJSB
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@@ -1,24 +1,24 @@
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/**
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* The demo-kit public barrel.
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* The demo-kit barrel.
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*
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* This is the ONLY module a demo under `src/demos/` is allowed to import from
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* the shared shell, and it deliberately exposes a small surface: the contract
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* types, the two `define*` wrappers, and the two pure helpers a demo's own
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* surface might need to render a score honestly.
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* Two audiences, and the split between them matters.
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*
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* The player, the registry, the verifier and the reward editor's arithmetic are
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* NOT here. They are shell machinery — a demo that reaches for `usePlayer` is a
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* demo that has started rendering its own chrome, and the whole point of the
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* contract is that the shell owns chrome so every demo gets the same one. The
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* shell imports those from their own modules:
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* A DEMO under `src/demos/` may import from `@/lib/demo-kit` and from nothing
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* else in the shell. What it should actually reach for is the first block
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* below: the contract types, the two `define*` wrappers, and the two pure
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* helpers it needs to render a score without inventing one. That restriction is
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* enforced by `scripts/check-demos.mjs`, not by what this file happens to
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* export — the shell's own surfaces import through here too, and splitting them
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* into a second barrel would only mean the check script had two paths to allow
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* instead of one.
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*
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* import { listDemos, loadDemoModule } from '@/lib/demo-kit/registry';
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* import { usePlayer } from '@/lib/demo-kit/player';
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* import { loadEpisode, listRuns } from '@/lib/demo-kit/episode';
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* import { decompose, reweight } from '@/lib/demo-kit/reward';
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* import { verifyEpisode } from '@/lib/demo-kit/verify';
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* The SHELL may import anything here, or reach into the individual modules
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* (`@/lib/demo-kit/player`, `/registry`, `/episode`, `/reward`, `/verify`) when
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* it wants one thing without the rest.
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*/
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/* -- The contract. Demos live here. --------------------------------------- */
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export type {
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DemoEpisode,
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DemoMeta,
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@@ -39,5 +39,52 @@ export type {
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export { defineDemo, defineMeta } from './define';
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/** `null` is "not scored", never 0.0. Demos render absences with these two. */
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/** `null` is "not scored", never 0.0. Every absence goes through these two. */
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export { isNotScored, rewardTotal } from './episode';
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/* -- Shell machinery. ------------------------------------------------------ */
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export {
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demos,
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getDemo,
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getVertical,
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hasDemo,
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listDemos,
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listVerticals,
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loadDemoModule,
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VERTICAL_LABELS,
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VERTICAL_ORDER,
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} from './registry';
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export type { AnyDemoModule, VerticalGroup } from './registry';
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export {
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clearEpisodeCache,
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listRuns,
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loadEpisode,
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loadManifest,
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MANIFEST_PATH,
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scoredCount,
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} from './episode';
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export type { RunManifest } from './episode';
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export {
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FALLBACK_STEP_MS,
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isPlaybackSpeed,
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PLAYBACK_SPEEDS,
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usePlayer,
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usePrefersReducedMotion,
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} from './player';
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export type { PlaybackSpeed, Player, PlayerOptions } from './player';
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export {
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decompose,
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isEdited,
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pruneOverrides,
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reweight,
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WEIGHT_EPSILON,
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weightsAreDegenerate,
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} from './reward';
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export type { RewardBreakdown, RewardRow, WeightOverrides } from './reward';
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export { recomputeRewards, verifyEpisode, verifySummary, VERIFY_TOLERANCE } from './verify';
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export type { ComponentComparison, VerifyResult, VerifyStatus } from './verify';
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@@ -179,6 +179,14 @@ const demosBySlug: ReadonlyMap<string, DemoMeta> = (() => {
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const orderedDemos: readonly DemoMeta[] = [...demosBySlug.values()].sort(byOrderThenSlug);
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/**
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* The same list as `listDemos()`, as a frozen constant.
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*
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* Handy where a module wants the lineup at import time rather than in a render.
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* It is the SAME array every caller sees — never sort or splice it in place.
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*/
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export const demos: readonly DemoMeta[] = orderedDemos;
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/** Every demo that survived validation, sorted by `order` then slug. */
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export function listDemos(): DemoMeta[] {
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return [...orderedDemos];
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@@ -137,6 +137,29 @@ export function verifyEpisode(module: AnyDemoModule, episode: DemoEpisode): Veri
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return result;
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}
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/**
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* Just the recomputed numbers, with none of the comparison.
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*
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* `verifyEpisode` is the one to reach for — it does the comparing, and the
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* comparing is where the honesty rules live. This exists for a surface that
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* wants to render the recomputed values itself and only needs the safe call:
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* a grader that is missing, throws, or declines returns `null` rather than
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* propagating, so no caller can turn a broken verifier into a zero.
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*/
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export function recomputeRewards(
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module: AnyDemoModule,
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episode: DemoEpisode,
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): RewardValues | null {
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if (typeof module.verify !== 'function') return null;
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if (episode.truncated === true) return null;
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try {
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return module.verify(episode);
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} catch (error: unknown) {
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console.error('[demo-kit] in-browser grader threw', error);
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return null;
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}
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}
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/** One line an exec can read, given a result. Keeps the wording in one place. */
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export function verifySummary(result: VerifyResult): string {
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switch (result.status) {
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