2ef62c5670
32 recorded rollouts, 8 seeds x 4 agents, every one replaying through the Python engine to a delta of exactly 0. arm solved economy consistency total base-off 0/8 0.000 0.122 0.0244 base-on 4/8 0.469 0.479 0.4865 cautious 8/8 0.944 1.000 0.9831 solver 8/8 1.000 0.719 0.9437 Thinking-off solves none of eight. The same model on the same seeds, sampled with thinking on, solves four. That is the headline, it is ours, and it needed no training — which is also why the run is labelled an intervention and names what was done to it, so a sampling change can never read as a training result. `cautious` is new and it exists to make the reward editor honest. Until now the page invited you to move a slider and watch the ranking change, and no slider changed anything, because the solver dominated a model that solved nothing. A candidate-only player — most informative guess among words that could still win — takes consistency outright and pays for it in turns. Now: only speed matters solver 0.9859 cautious 0.9606 -> solver shipped weights solver 0.9437 cautious 0.9831 -> cautious punish contradictions solver 0.8312 cautious 0.9972 -> cautious The ranking really does flip, on recorded data, with one slider. The first version of this arm picked the alphabetically-first candidate and opened on 'abaci', which made the policy the counterweight exists to reward look like a straw man. 190 contract checks pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019mt6sHQHEnEYrJZvoMCJSB
99 lines
2.2 KiB
JSON
99 lines
2.2 KiB
JSON
{
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"runId": "cautious-s0",
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"seed": 0,
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"model": "candidate-only-solver",
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"capturedAt": "2026-08-28",
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"rewards": {
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"solved": 1.0,
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"economy": 0.8,
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"consistency": 1.0
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},
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"metrics": {
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"guesses_used": 5.0,
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"rejected_replies": 0.0,
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"reference_depth": 4.0,
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"turns_granted": 6.0,
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"inconsistent_guesses": 0.0
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},
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"truncated": false,
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"outcome": "solved",
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"answer": "wants",
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"turns": [
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{
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"reply": "[tares]",
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"reasoning": null,
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"call": {
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"promptTokens": null,
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"completionTokens": null,
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"reasoningTokens": null,
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"durationMs": null,
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"finishReason": "generated"
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},
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"info": {
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"guess": "tares",
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"observation": "T A R E S\nY G X X G\n\nYou have 5 guesses left."
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}
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},
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{
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"reply": "[casts]",
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"reasoning": null,
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"call": {
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"promptTokens": null,
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"completionTokens": null,
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"reasoningTokens": null,
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"durationMs": null,
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"finishReason": "generated"
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},
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"info": {
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"guess": "casts",
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"observation": "C A S T S\nX G X G G\n\nYou have 4 guesses left."
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}
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},
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{
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"reply": "[waits]",
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"reasoning": null,
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"call": {
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"promptTokens": null,
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"completionTokens": null,
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"durationMs": null,
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"finishReason": "generated"
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},
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"info": {
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"guess": "waits",
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"observation": "W A I T S\nG G X G G\n\nYou have 3 guesses left."
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}
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},
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{
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"reply": "[wafts]",
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"reasoning": null,
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"call": {
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"promptTokens": null,
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"completionTokens": null,
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"reasoningTokens": null,
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"durationMs": null,
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"finishReason": "generated"
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},
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"info": {
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"guess": "wafts",
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"observation": "W A F T S\nG G X G G\n\nYou have 2 guesses left."
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}
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},
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{
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"reply": "[wants]",
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"reasoning": null,
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"call": {
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"promptTokens": null,
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"completionTokens": null,
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"durationMs": null,
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"finishReason": "generated"
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},
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"info": {
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"guess": "wants",
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"observation": "W A N T S\nG G G G G\n\nYou have 1 guess left."
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}
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}
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]
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}
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