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@@ -22,10 +22,11 @@ from macOS and Linux and the hard gates pass.
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| API clarity and maintenance burden | review | pending | pending |
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The current programs establish dependency, build, launch, and interaction
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baselines. GPUI now routes a real PTY through a VT engine and keyboard encoder;
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its renderer still flattens the immutable screen snapshot to plain rows. The
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next iteration adds styled cells/cursor/selection, measured pane-driven resize,
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a native Markdown editor, and one isolated browser child.
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baselines. GPUI now routes a real PTY through a VT engine and keyboard encoder,
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paints coalesced styled cell runs and cursor shapes, and derives PTY rows/columns
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from its 60% terminal band when the window changes. Selection, scrollback
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navigation, mouse modes, a native Markdown editor, and one isolated browser child
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remain.
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## Ubuntu baseline — metal, 2026-08-31
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@@ -86,8 +87,9 @@ fallback.
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## Measurement semantics
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Both renderers retain the same all-deterministic six-surface action stream for
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comparison. The GPUI integration mode replaces one terminal fixture with a real
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actor-owned VT session and leaves five deterministic surfaces running. Counters
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comparison. GPUI now presents the selected surface in a 20/60/20 vertical
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workspace while one terminal fixture is replaced with a real actor-owned VT
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session and five deterministic surfaces keep running offscreen. Counters
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separate external PTY batches/lines from total model updates. The GPUI footer
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reports dispatch-to-element-build p50/p95 over a bounded 256-sample window. It
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is deliberately not called key-to-present or frame-present latency: neither
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