feat: add persistent dynamic panels
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2026-08-31 18:43:36 -07:00
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@@ -90,10 +90,13 @@ fallback.
## Measurement semantics
Both renderers retain the same all-deterministic six-surface action stream for
comparison. GPUI now presents one, three, or five vertical panels, each with its
own 20/60/20 context/work/decision composition, while all three terminal
fixtures are independent actor-owned VT sessions and the three non-terminal
surfaces keep deterministic updates running. Counters
comparison. GPUI now layers an unbounded, SQLite-snapshotted panel registry over
that benchmark and presents one, three, or five vertical panels, each with its
own 20/60/20 context/work/decision composition. The Add Panel chooser creates
Terminal, Browser, Markdown, and Review panels beside the selection or
reattaches an existing session. Every Terminal panel receives an independent
actor-owned VT session; the three seed non-terminal surfaces keep deterministic
updates running. Counters
separate external PTY batches/lines from total model updates. The GPUI footer
reports dispatch-to-element-build p50/p95 over a bounded 256-sample window. It
is deliberately not called key-to-present or frame-present latency: neither