# Native UI spikes These disposable applications render the same fixture through GPUI and Floem. They are a decision instrument, not product code. The root workspace excludes this nested workspace so normal Lumbridge CI does not download or compile both UI frameworks. The GPUI spike uses published `gpui 0.2.2`. The Floem spike pins upstream commit `778bb5f2aa08429e579ee2e6ac97e84fbf18b618`; the crates.io `floem 0.2.0` package lags the current API substantially enough that comparing it to current GPUI would not be representative. Both spikes must preserve the same information architecture: - workspace/sidebar and remote host state; - two rows of three busy surfaces; - local and remote terminal/agent panes; - native Markdown editor/preview and browser placeholders; - connection, harness, usage, and burn context in the footer. GPUI also has an integration mode with one real local PTY owned by `lumbridge-runtime`; the other five surfaces remain deterministic. Floem and the shared model retain the all-deterministic mode for like-for-like framework comparison. GPUI feeds raw output through `lumbridge-terminal` and sends encoded keyboard input and terminal protocol replies through the bounded runtime actor. Its visual adapter coalesces VT cells into native styled runs, paints cursor shapes, and resizes the engine and PTY from a responsive one/three/five-lane middle 60% work band. Retained-history navigation is wired; text selection and mouse input remain intentionally unfinished. Build independently: ```bash cargo build --release --manifest-path spikes/gpui-shell/Cargo.toml cargo build --release --manifest-path spikes/floem-shell/Cargo.toml ``` Each candidate is an independent Cargo workspace. GPUI pins `taffy 0.9.0` while current Floem requires `taffy 0.9.2`; putting them in one comparison workspace creates an artificial resolver conflict and would let one candidate's dependency decisions distort the other candidate's build. The comparison records release build time, binary size, startup, idle RSS, six-pane streaming frame time, key-to-present latency, accessibility/IME, window behavior, browser-child integration, packaging, dependency count, and license closure on macOS, Ubuntu, and Omarchy. A build is not adoption: GPUI's complete dependency-license closure remains a hard gate.