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feat: unify life-sim play controls

This commit is contained in:
2026-08-19 03:04:53 -07:00
parent 120eac878a
commit 264daaab61
14 changed files with 1697 additions and 234 deletions
+45
View File
@@ -106,6 +106,15 @@ export interface OfficeMinimapOptions {
maxPixelRatio?: number;
}
export interface OfficeMinimapPlayer {
levelId: string;
x: number;
z: number;
/** Radians in office X/Z space; zero faces local north (-Z). */
headingRad: number;
kind: "humanoid" | "anonymous-dog";
}
export interface OfficeMinimap {
/** The widget. The caller inserts it into its own container and sizes it in CSS. */
canvas: HTMLCanvasElement;
@@ -145,6 +154,7 @@ export interface OfficeMinimap {
* heading until they have taken a step.
*/
setRobots(robots: readonly PlanRobot[]): void;
setPlayer(player: OfficeMinimapPlayer | null): void;
/** Call from the stage tick. Cheap by construction — see the file header. */
tick(): void;
/** Re-do the backing store at the current size and re-rasterise the plan. */
@@ -271,6 +281,7 @@ export function createOfficeMinimap(options: OfficeMinimapOptions): OfficeMinima
*/
let level: LevelPlan | null = plan.levels[0] ?? null;
let activeViewId: string | null = null;
let player: OfficeMinimapPlayer | null = null;
/** Occupied seats on this storey: x, y device pixels per person, laid out once. */
let occupiedPx = new Float64Array(0);
/** Seat id -> label, for the hover readout. Every seat in the building, not just this storey. */
@@ -927,6 +938,29 @@ export function createOfficeMinimap(options: OfficeMinimapOptions): OfficeMinima
}
}
function drawPlayer(ctx: Ctx) {
if (!player || !level || player.levelId !== level.id) return;
const x = toPxX(player.x);
const y = toPxY(player.z);
const nx = -Math.sin(player.headingRad);
const ny = -Math.cos(player.headingRad);
const sx = -ny;
const sy = nx;
const r = (player.kind === "anonymous-dog" ? 3.6 : 4.2) * dpr;
ctx.beginPath();
ctx.arc(x, y, r + 2.5 * dpr, 0, Math.PI * 2);
ctx.strokeStyle = theme.viewpointActive;
ctx.lineWidth = 1.2 * dpr;
ctx.stroke();
ctx.beginPath();
ctx.moveTo(x + nx * r * 1.35, y + ny * r * 1.35);
ctx.lineTo(x - nx * r * 0.65 + sx * r * 0.65, y - ny * r * 0.65 + sy * r * 0.65);
ctx.lineTo(x - nx * r * 0.65 - sx * r * 0.65, y - ny * r * 0.65 - sy * r * 0.65);
ctx.closePath();
ctx.fillStyle = theme.viewpointActive;
ctx.fill();
}
function drawPing(ctx: Ctx, now: number) {
if (pinging === 0) return;
const t = (now - pinging) / PING_MS;
@@ -960,6 +994,7 @@ export function createOfficeMinimap(options: OfficeMinimapOptions): OfficeMinima
// want to see; the camera is the thing you want to see over everything, and
// that has been the order here since the widget was one function.
drawRobots(ctx);
drawPlayer(ctx);
crosshair(ctx, toPxX(controls.target.x), toPxY(controls.target.z), theme.target, 5 * dpr);
drawCamera(ctx);
if (pendingX >= 0) crosshair(ctx, pendingX, pendingY, theme.pending, 7 * dpr);
@@ -1356,6 +1391,16 @@ export function createOfficeMinimap(options: OfficeMinimapOptions): OfficeMinima
dirty = true;
},
setPlayer(next) {
if (
player?.levelId === next?.levelId && player?.x === next?.x &&
player?.z === next?.z && player?.headingRad === next?.headingRad &&
player?.kind === next?.kind
) return;
player = next ? { ...next } : null;
dirty = true;
},
tick() {
if (!ready || !viewCtx) return;
const now = performance.now();