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fix: close California play and asset acceptance gaps

This commit is contained in:
2026-08-11 22:49:37 -07:00
parent d4859b33c6
commit dd18c6775d
12 changed files with 267 additions and 126 deletions
+8
View File
@@ -64,6 +64,14 @@ describe("procedural actor assets", () => {
assert.ok(size.y <= DOG_METRICS.height + 0.08, `height ${size.y}`);
assert.ok(size.z >= DOG_METRICS.length - 0.1, `length ${size.z}`);
assert.equal(rig.root.userData.actorType, "anonymous-dog");
for (const side of ["left", "right"] as const) {
const eye = rig.root.getObjectByName(`dog.eye.${side}`);
const catchlight = rig.root.getObjectByName(`dog.eye-catchlight.${side}`);
assert.ok(eye instanceof THREE.Mesh);
assert.ok(catchlight instanceof THREE.Mesh);
assert.ok(eye.getWorldPosition(new THREE.Vector3()).z < 0, `${side} eye faces -Z`);
assert.ok(catchlight.getWorldPosition(new THREE.Vector3()).z < eye.getWorldPosition(new THREE.Vector3()).z);
}
const clone = cloneDog(rig);
assertSharedResources(rig.root, clone.root);
+34
View File
@@ -24,6 +24,8 @@ describe("procedural electric aircraft", () => {
it("builds an original metre-scale fixed wing facing -Z with articulated parts", () => {
const rig = buildElectricAircraft();
assert.equal(rig.root.name, "electric-aircraft");
assert.equal(rig.root.userData.forwardAxis, "-Z");
assert.equal(rig.root.userData.aircraftModel, "electric-vtail");
assert.equal(rig.fans.length, 2);
assert.equal(rig.ownsMaterials, true);
assert.ok(ELECTRIC_AIRCRAFT_METRICS.wingspan > ELECTRIC_AIRCRAFT_METRICS.length);
@@ -32,10 +34,36 @@ describe("procedural electric aircraft", () => {
assert.ok(size.x > 10);
assert.ok(size.z > 7);
assert.ok(size.y > 1.5);
assert.ok(rig.leftAileron.position.z <= 0.6, "left aileron remains attached to tapered trailing edge");
assert.ok(rig.rightAileron.position.z <= 0.6, "right aileron remains attached to tapered trailing edge");
const wing = rig.root.getObjectByName("electric-aircraft:wing");
assert.ok(wing instanceof THREE.Mesh);
const normals = wing.geometry.getAttribute("normal");
assert.ok(normals && Array.from({ length: normals.count }, (_, index) => normals.getY(index)).every((y) => y > 0),
"wing front faces point toward the chase/flyover camera");
disposeElectricAircraft(rig);
assert.equal(rig.root.children.length, 0);
});
it("distributes every fan blade evenly around its hub", () => {
const rig = buildElectricAircraft();
for (const fan of rig.fans) {
const blades = fan.children.filter((child) => child.name.includes(":blade-"));
assert.equal(blades.length, 5);
const centroid = blades.reduce(
(sum, blade) => sum.add(blade.position),
new THREE.Vector3(),
).multiplyScalar(1 / blades.length);
assert.ok(centroid.length() < 1e-12, `fan centroid ${centroid.toArray()}`);
for (const blade of blades) {
assert.ok(Math.abs(blade.position.length() - 0.3) < 1e-12);
const radial = new THREE.Vector3(0, 1, 0).applyQuaternion(blade.quaternion);
assert.ok(radial.angleTo(blade.position.clone().normalize()) < 1e-7);
}
}
disposeElectricAircraft(rig);
});
it("animates opposing ailerons, V-tail surfaces, and electric fans", () => {
const rig = buildElectricAircraft();
setAircraftControlSurfaces(rig, { roll: 0.8, pitch: 0.5, yaw: -0.4 });
@@ -174,6 +202,12 @@ describe("aircraft controller", () => {
assert.throws(() => new AircraftController({
route: [{ id: "bad", lat: Number.NaN, lng: 0, altitudeM: 1_000 }],
}), /waypoints/);
assert.throws(() => new AircraftController({
route: [{ id: "outside-california", lat: 45, lng: -118, altitudeM: 1_000 }],
}), /waypoints/);
assert.throws(() => new AircraftController({
route: [{ id: "above-envelope", lat: 37, lng: -122, altitudeM: 8_000 }],
}), /waypoints/);
assert.throws(() => new AircraftController({
envelope: {
minLat: 40,
+32
View File
@@ -6,6 +6,7 @@ import {
normalizeVehicleActions,
replayVehicleInputs,
} from "../transport/vehicleController.ts";
import { buildRoutePath, sampleRoute } from "../transport/vehicleSim.ts";
describe("vehicle controller", () => {
it("normalizes arbitrary adapter input into safe device-neutral actions", () => {
@@ -161,6 +162,37 @@ describe("vehicle controller", () => {
assert.equal(controller.state().elapsedSteps, 0);
});
it("preserves the authored Bay endpoint across completion restore and reverse handoff", () => {
const route = buildRoutePath(CALIFORNIA_TRANSPORT, "la-sf-us-101");
const endpoint = sampleRoute(route, route.lengthM);
assert.ok(Math.abs(endpoint.lat - 37.7749) < 1e-9);
assert.ok(Math.abs(endpoint.lng - -122.4194) < 1e-9);
const restored = new VehicleController(CALIFORNIA_TRANSPORT, {
routeId: "la-sf-us-101",
initialDistanceM: route.lengthM,
});
assert.equal(restored.state().progress, 1);
assert.ok(Math.abs(restored.state().lat - endpoint.lat) < 1e-12);
assert.ok(Math.abs(restored.state().lng - endpoint.lng) < 1e-12);
restored.setRoute("la-sf-i-5", true);
assert.equal(restored.state().progress, 1);
assert.ok(Math.abs(restored.state().lat - 37.7749) < 1e-9);
assert.ok(Math.abs(restored.state().lng - -122.4194) < 1e-9);
const southbound = new VehicleController(CALIFORNIA_TRANSPORT, {
routeId: "la-sf-i-5",
direction: -1,
initialSpeedMps: 20,
});
assert.equal(southbound.state().progress, 1);
const before = southbound.state().distanceM;
southbound.stepFixed({ throttle: 0.5 });
assert.ok(southbound.state().distanceM < before);
assert.ok(southbound.state().progress < 1 && southbound.state().progress > 0.99);
});
it("compresses corridor progress without changing vehicle dynamics", () => {
const normal = new VehicleController(CALIFORNIA_TRANSPORT, {
routeId: "la-sf-us-101",