389245fd60dbfec13eb9889358af34bb92645769
54 Commits
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d8afc42d15 |
The office gets a room you cannot see all of from a doorway
Lumbridge HQ was 34 x 18 m, 612 m², one storey, fifteen rooms. It is now
48 x 18 m over two storeys, twenty-six rooms and a hundred and
twenty-six seats — and the fourteen metres that were added are one room
rather than a second row of cellular offices, because area is not the
thing the building was short of.
**The commons** is the east wing: one volume, open all the way to the
roof at 7.0 m, with the block's old east curtain wall now looking into it
instead of onto a street. Two archways through that glass, four trees,
one refectory table on the axis of the corridor, and nothing along the
glazing.
**Level 2** sits at 4.2 m — floor to floor, not floor to ceiling, which
is the number people get wrong. A studio with nineteen metres of
unbroken north-lit floor, a library, two meeting rooms, a project room,
and a gallery that reaches 4.2 m out over the void so the commons can be
looked down into rather than merely walked through.
`WIDTH` became `BLOCK_E`: every room, wall and seat authored before the
wing existed is measured against the old east line, and folding the two
into one number would have stretched fifteen rooms sideways.
Three things worth knowing:
- Every existing seat id is unchanged. The README says to keep them
stable for the same reason street numbers survive repainting, and a
`Presence` binds to one.
- The balustrade is a wall and not a prop. `Plan` derives the walk
collider from the wall list, so a rail authored as furniture is a
balcony you can walk off, and the drop is a storey onto terrazzo.
- The wing's walls carry an explicit `height`, because "double height"
is a property of the walls and `ceiling: null` alone would leave a
lid you cannot see but the light rig can.
`src/test/office.test.ts` is new and is the README's own checklist, which
nothing had ever run: problems empty, seat ids unique building-wide, the
balustrade impassable from all three open edges, and a 0.1 m flood fill
proving every room on both levels is reachable on foot from the way in.
That last one caught a door authored 200 mm past the end of its wall —
silently dropped, room sealed, and invisible from every camera angle.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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a229fb2721 |
The sky gets the things above the aeroplanes
Satellites, end to end: CelesTrak element sets behind the same TTL cache
the weather and the flights use, served as TLEs rather than as positions,
and propagated in the browser with SGP4.
Sending elements is the same trick `flights/plan.ts` plays and it has a
better excuse here — a TLE *is* the closed form, valid for days either
side of its epoch, so one cacheable fetch every six hours replaces a poll
and every viewer agrees about where everything is.
Two things are worth knowing about the shape of it:
- There is no region parameter. An aeroplane at 10,000 m is local and
a satellite at 550 km is above the horizon for a circle two thousand
kilometres across, so one catalogue serves both boards and the client
decides what is above its own horizon. Only the observer is per-city,
which is why `main.ts` shares the elements and rebuilds the catalogue.
- The layer draws on a dome, because it cannot draw anywhere else.
`world.metres(550_000)` is 21,000 scene units against a far plane at
3,000. Azimuth and elevation are real; the radius carries nothing.
Off by default: a clone that started pulling CelesTrak on `npm run dev`
would have volunteered somebody else's bandwidth for its onboarding.
Godmode gets the two dials that point at the sky rather than at the
light — fabricated traffic, which composes with a live ADS-B feed instead
of replacing it, and a switch for the satellite layer with a count beside
it. Both are god-only lies about the inputs, in the manner of the weather
override.
`satellite.js` is the second runtime dependency this package has taken.
Its entry point star-exports an Emscripten build that cannot be shaken
out, so `noWasmPropagator` in the Vite config cuts it: 308 kB of WASM
loader for a bulk propagator nothing calls, against 26 kB for the SGP4
that does the work.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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902481a03d |
The access test follows the sky out from behind the sign-in
Written against a `Capabilities` that had `liveData` on it, and landing on a
master where it does not:
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aab58a1c24 |
The client gets tests, starting with the two files that most needed them
Nine test files on the server, none on the client, and no test script in the root package at all — so CI's only gate on the half of this project that runs in a stranger's browser was `tsc --noEmit`, which will tell you the types line up and nothing about whether an anonymous visitor is handed the private office. Both files here were built to be tested and never were. `access.ts` is the only module in the bundle whose output is a set of decisions about what a stranger may see, and its own header carries the reason a test is owed: a shipped line read `canEnterOffice = s.authenticated || !s.passwordLogin`, which is true for `auth: none` and dangerously false for `sso` — where `POST /session` answers 404 precisely *because* credentials are issued elsewhere — so on an SSO deployment every anonymous visitor got the private view while the config still said the box was private. There is now a test named after that bug. The assertions are weighted toward the closed direction on purpose: one that a member gets what a member is owed, and half a dozen that nobody gets more than nothing, because showing a member the public office is a bad afternoon and showing a stranger the private one is what the tiers exist to prevent. The 5xx case is in there too — a box mid-restart is `anon`, not `member` — and so is the `javascript:` entry URL, which a CSP of `script-src 'self' 'unsafe-inline'` does not stop from navigating. `plan.ts` says in its own header that it imports no three.js "so the splitting pass is testable without a WebGL context", and that it "drops rather than throws … every one of those is reported through `problems`" — an array whose whole purpose is to be asserted on, which nothing asserted on. So: a pack wrong in five ways still builds and files five reports; a zero-length wall does not put a NaN in the bounds; an office with no levels stays finite so nothing downstream divides by it; a pack with the required arrays missing is taken, because HTTP will send one. And the wall pass gets the check CONTRACT.md §2's argument deserves — one decomposition, two products — by walking a walker through the door and into the wall beside it, and through a window and being stopped. Also the yaw convention, which nothing stated and `officeMinimap.ts` draws straight from: get the sign wrong and every wall mirrors about its own centre, invisible on a square and obvious on anything else. No new dependency. The server already runs `node --test` over `.ts` on native type stripping, so the client does the same — which matters here, because this repo's "no surprise dependencies" check is an allowlist naming why each one is permitted, and a test runner would have needed an entry and an argument. One source change was needed to make any of it possible. `session.ts` read `import.meta.env.VITE_IDENTITY_URL` at module scope, and `access.ts` imports `authFetch` from it — so one property access made the file that decides what an anonymous visitor sees unreachable from a plain test runner, which is most of why it had no tests. It now reads the way `plan.ts` already reads `DEV`, by the idiom that file documents as being there "so this module stays importable from a plain test runner". 31 tests, 9 suites, all passing, wired into `npm test` and into the CI job beside the server's. `vite build` is unchanged and no test code reaches the bundle. |