3f0581686f8e5a75bc532a271265cce866d6e604
9 Commits
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cf8e928599 |
fix: the five things integration found, and a cell that stands on the worst pose
The integration analysis built the actual combination of both tracks rather than adding up their reports, and found five defects plus one structural gap. All six are addressed here. **The detail normal map now follows its material into disposal.** `Material.dispose()` frees the material and not its maps — the same arithmetic `stage.ts` records for the renderer one level up — and `scene.ts`'s teardown traverses geometry and material only. Every board build was orphaning two 512-square RGBA textures on the GL context, about 2.8 MB with mips each, on a cache that retains three boards and rebuilds on every switch. `structures.ts` already had the idiom for its road canvases; copied rather than reinvented. **`TerrainOptions.detail` is `surfaceDetail`.** `createTerrain` reads `district.detail` nineteen lines below it — an unrelated flag meaning "metro lots, revealed by stand-off" — and the two are the gates for two different level-of-detail systems in one function, one of which decides whether the terrain is chunked at all. The test files had both spellings meaning both things. **The instrument stopped lying.** `store.tier` is an index and is always valid, because the coarse fill gives base districts an entry at every rung; at a pose with metro detail switched off the budget scan finds the visible base districts fit at the finest rung and sets it to 0. So `cost-at`'s new lot column printed "40 m" for a board drawing nothing but 806 m base lots — an instrument lying in the direction of "the fine rung is cheap", which is the direction that gets a budget spent that is not there. `detailTier` is `null` unless a detail district is actually drawn. **Two doc comments carried wrong numbers**, which is the defect this repo's house style exists to prevent. Capacity is exactly 19,000, not "about 26,000" — measured. And `LOT_BUDGET`'s guarantee is a bound on the *city*, not on the frame: the non-city cost is not a constant and nothing enforces it, reaching 288,365 at LA from 110 km. **And `california-one-basin`.** `california-one` is judged at the whole state from 1,551 km — the pose where the terrain grid saves nothing and the city is off. Every expensive pose this product has is somewhere else, and that was not hypothetical: six poses over the LA basin measured over the cap, one at 761,648, all reachable from the board's own chapters for as long as the merged board has existed. A cap nobody measures is not a cap. Eleven kilometres because the ladder makes the worst pose an interior one, not the closest: 12 / 11.5 / 11 / 10.5 / 10 / 7.7 km reads 340,328 / 390,598 / 390,578 / 390,578 / 387,428 / 375,172. A cell at 2.5 km or at 7.7 km would have watched the wrong thing. Its caps are `california-one`'s own rather than recorded from this run, because the question is not "has this pose regressed" but "is this board still inside the budget it claims". |
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eeedfd7d6d |
feat: one California is the product, not a flag
Behind `?one=1` the merged board was something a visitor could not find and did not get: the site still landed on the Bay Area, the left column still offered two other boards, and clicking one still tore the board down and built another. The board existed and the product did not change. A bare URL is now one California. `?city=sf` and `?city=socal` still get the dedicated boards, unchanged and on purpose — twenty-nine capture guards and the `bay-area` and `socal` budget cells aim at those boards by name and assert the `data-board` they land on, and a metro id falling back to the merged board would not degrade them, it would make them silently measure something else. `?one=0` forces the old arrangement, and both `california` budget cells now pass it: their caps are the plain state board's 440,000, and without it they would measure the merged board that `california-one` already covers. Also `CALIFORNIA.md`: what a single cohesive California is still missing, measured rather than listed. Every district on the board by the latitude of its centre is 1 / 23 / 26 / 1 / 2 / 54 across 32-37 N and **zero above 38 N** — 107 districts, 103 of them in two clusters four hundred kilometres apart, and four hundred and fifty kilometres of northern California with not one building on it. Eight airports, all Bay or LA. Two ports, both in San Pedro Bay. Two freeways of twelve vertices each across a thousand kilometres of state. The scale is not the problem and the file says so first: the board is 32.50-42.05 N and -124.50 to -114.00 W at 1,919 m to the unit, every feature on its real coordinate, nothing schematic. It is not too small. It is empty. |
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285b5b19e7 |
fix: the merged board's live feeds, and two instruments it could not be judged without
An ultracode investigation mapped the single-board work across five parallel readers and three adversarial reviewers. It found things this session would have walked into, and two of them are fixed here. **THE MERGED BOARD WAS SHIPPING WITH THREE FEEDS SILENTLY OFF.** Live ADS-B and live weather were gated on `id !== "california"` — "not the coarse statewide board", correct the day it was written, since live aircraft over a board at 1,919 m to the unit are a glyph problem and one station cannot speak for a thousand kilometres of coast. `cities/unify.ts` then built a board that is the whole state AND metro-detailed, keeping the `california` id deliberately so the fire gate, the ladder's region table and every `?city=` deep link keep working. It inherited a gate meant for something else. Measured before the fix: the `#source` badge read `""` on the merged board and `live weather · live traffic` on the Bay Area's. A defect that reads as "it feels less alive" and never as an error. `carriesMetroDetail(city)` asks the pack instead: `focusRegions` is the honest predicate and needs no new field, because the coarse state pack declares none and every pack with ground worth drawing at metro resolution declares one. **AND ASKING WAS NOT ENOUGH, BECAUSE THE FEEDS ARE PER-METRO.** With the gate fixed the board asked — and was refused: `GET /flights?lat=37.30&lng=-119.25& radiusNm=402 → 400 bad_request, "Nothing this deployment serves is near 37.3,-119.25"`. Correctly: `regionOf` derives its circle from the board's bounds, which on a statewide board is 402 nautical miles centred on the middle of the state, and what the deployment serves is San Francisco and the Southland, five hundred and sixty kilometres apart. `mergedTraffic` asks for both. In `adapters/http.ts` and not `engine/flights.ts` for the reason `TrafficSource` itself lives there: the engine draws darts at coordinates and has no business with provenance, and every interesting part of this merge is provenance. De-duplicated by id, because overlapping circles both see the aircraft between them and `flights.ts` measures a track's span from repeated observations — a duplicate is not merely a double image. `live()` is `some` and not `every`, so one dark metro does not make the other's observed traffic claim to be simulated. Verified: `?lat=37.77` → 200 live, 24 aircraft; `?lat=33.82` → 200 live, 15 aircraft; `#source` now reads `live traffic` on the merged board and stays `""` on the coarse one. **TWO INSTRUMENTS, BOTH BECAUSE THIS SESSION KEPT FAILING WITHOUT THEM.** `scripts/performance-budget.mjs` gains a `california-one` cell. Until now the only way to measure the merged board was to hand-edit the `california` cell's query, run, and edit it back — done six times in one session, which is exactly the procedure that gets half-done. Its `ready` asserts `#sea-section`, not just the signature chapter: `california-overview` is on the coarse board too, so a cell whose `?one=1` quietly stopped working would measure the coarse board and pass. No ports, no section, no readiness. Caps are RECORDED from its first run with headroom, in the same spirit as bay-area and socal — they were briefly copied from `california` and that is wrong for the same reason that cell's numbers are wrong for this board. **No existing cap was raised.** `scripts/look.mjs` gains `--lat/--lng/--standoff/--height`. Every aim in this harness goes through a control a reader also uses, which is right and stays the default — but it means a board can only be photographed where a chapter already points, and the merged board carries the state pack's six: the whole state, the north, two corridors, two doors. None is near a city. The board exists to put cities on the state and there was no way to photograph one; three attempts by clicking the minimap and guessing wheel notches landed in open ocean twice and on empty coast once. The seek moves the camera and nothing else. **A regression the new cell caught within one run.** The first version of the marker fix gated on bounds alone, like the office doors. The coarse state board's rectangle contains San Francisco, so it picked up forty-four company markers it has no business drawing at 1,919 m to the unit: 373 draw calls → 417. Now gated on `carriesMetroDetail` as well, and `california` measures 372,415 triangles / 373 draws — identical to before this commit. All twelve budget cells pass. 1,705 tests pass. Recorded for the next round, from the review: **SoCal's two focus rectangles overlap by 1.7 x 4.6 km** (verified: lat 34.075–34.090, lng −118.300–−118.250), so any per-rectangle terrain tier must clip them to a disjoint cover first or it draws that ground twice. Today's per-axis lattice is what hides it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6fc0b2b60e |
feat: land on a real place, and let a wheel notch cross the seam
The owner has now asked four times why there are three boards, and the last
answer missed the point: reconciling the packs made them draw one California,
but you still *arrived* on the coarsest tier the product owns and still changed
boards by picking a name off a list. This changes both.
**The behaviour was already built and behind a second flag defaulted off.**
`handover()` in `ladder.ts` — promote/demote by camera stand-off, hysteresis at
0.9/1.15, a drag guard so a board never swaps under a finger — was pure, tested
and shipped a round ago, with `?handover=1` as the only way to see it. It is on
now, `?handover=0` turns it off. Measured on the deployed bundle first:
promotion into the Bay Area fired at the sixteenth wheel notch in from the state
pose, arrival clean, no boot card, no tab, no click on a name.
**And it did not work, for a reason worth writing down.** Landing on the Bay
with the flag on bounced straight back to the state board with no input at all.
Two wrong diagnoses on the way, both from reasoning instead of measuring:
1. "sf's ceiling equals its own widest pose, so the band is too tight." It is
not — `chapterStandoffMetres` puts the resting pose at 71.2 km against a
demote threshold of 81.9 km.
2. "the arrival flight carries the camera through the threshold, so guard on
`arriving()`." Right about the cause, wrong about the mechanism: the guard
went in and the bounce survived it.
A trajectory log settled it in one run. The handover tick arrived *before* the
first `arriving=true` sample, at 108,316 m — 1.5x sf's resting stand-off, which
is `arrivalStart`'s own offset. `arrive()` read:
kit.setPose(from);
arrival = { from, to: rest, elapsed: 0 };
`setPose` drives `OrbitControls`, which fires `change` **synchronously**, and
`main.ts` listens on that event. So the listener ran on the line *between* those
two statements: camera already 1.5x out, `arriving()` still false. A one-frame
ordering race, and the guard could not fire because the flag it reads was set one
statement too late. The assignment now goes first.
The guard stays, because the inequality behind it is structural rather than
incidental: `ARRIVAL_STANDOFF` is 1.5 and `DEMOTE` is 1.15, both global, so the
opening frame of *every* board sits outside that board's own retention band.
`handoverArrivalGuard.test.ts` asserts that relation and drives the real rule
through the opening stand-off to watch it demote, so neither the guard nor either
constant can be quietly simplified.
**The landing board is `DEFAULT_CITY_ID`, and it is the Bay Area.** It was
`CITIES[0]` in three places, which meant the state tier: seventeen districts over
1063x930 km at 1,919 m per unit, no city legible, and a left column whose first
offer is somewhere else to go. The detailed boards carry 52 and 47 districts at
94 and 391 m per unit. With free handover on, the state tier stops being a
destination and becomes what you get when you pull back — the role it is good at,
since it is the only board drawing 97.4% of California. A named constant rather
than reordering `CITIES`, because that array's order is the `?city=` fallback and
is read positionally by other consumers.
**Which caught a silent break in the capture harness, and this is the part that
would have cost a week.** `shots.mjs` and `films.mjs` built `?city=` only when a
shot declared one — and 4 of 21 shots and 1 of 4 films declare none, so they
inherited the app's default. Moving that default would have re-pointed five
pieces of marketing imagery at a different place while every filename, caption
and alt text stayed as it was. Both harnesses now name `california` themselves.
`performance-budget.mjs`'s `california` and `california-drive` cells had no query
at all for the same reason; `signature` would have failed them loudly rather than
mismeasuring, which is the harness working, but a harness that depends on an app
default reports someone else's change as its own flake.
Every harness also pins `handover=0`. A planted pose wider than a board's
retention band would otherwise demote to the coarser tier while the shutter is
open, and the frame that comes back is a real photograph of the wrong board.
Verified: bare URL lands on the Bay Area and stays there; `?city=california` and
`?city=socal` still deep-link; `?handover=0` stays put; zooming out from the Bay
demotes to the state tier at the second notch. 1,694 tests pass. All ten budget
cells pass with no cap raised, and every cell now measures the board it names.
Still true and now a decision rather than a doubt: 97.4% of California has no
board below 242 km of stand-off, so zooming into the middle of the state lands on
coarse ground. That picture has been looked at. Authoring Sacramento, Fresno and
the Central Valley is what retires it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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4bd8481be1 |
feat: the boards stop being three products
The owner asked twice why there are still three separate boards. The honest answer, and what this round executes: **it feels like three boards, but not because the scale jumps 20x — because the three packs draw three different Californias, and the loudest difference is that the mountains are four times taller on one of them.** **THE 20x HORIZONTAL SCALE JUMP IS INVISIBLE**, and measuring that collapsed the cost of this whole round. `World.project` is a uniform scale in x/z with no vertical term, and a uniform scale leaves a perspective image identical — so a camera carried across the seam on matched true-metre offsets draws a pixel-identical horizontal frame. 1,919 -> 94 m/unit costs nothing to look at. Rescaling was never the problem. A boot card, a tab strip and a 4.17x vertical deflation were. **THE PAUSE WAS MOSTLY FAKE.** A switch covered the screen for 1,715 ms but only 608 ms blocked the main thread; the page drew 46 of 69 frames with nothing to show, because the outgoing board had already been disposed. `mountCity` now retains it: the incoming board builds BEHIND a live, interactive picture, and `stage.setScene` fires only on completion. Measured across all six directions, three runs each — boot card yes -> **no**, opaque cover 726-1,415 ms -> **0**, blank frames 21-46 -> **exactly 1**, wall clock down 12-29%, blocked main thread down 15-47%. A return to a board already seen links **zero** shader programs and blocks **zero** milliseconds: 298-312 ms of camera flight where it was ~1,600 ms behind a card. Disposal had been throwing away the shader cache too — linkProgram ran 38, 59, 78, 109, 127 across five mounts and never reused one. **The transition is a fog dip, not a crossfade**, through the `setAerialFog` seam built last round. Every both-boards-live crossfade breaks a budget — ca+sf is 2,640,307 triangles against bay-area's 2,600,000 cap — and a fade never lands inside the harness's sample window, which is the "a cap you do not measure is a cap you do not have" failure this repo already argues against. The dip costs zero triangles and zero draw calls, and it hides the 4.17x deflation, the 4,025 m projection disagreement and the vanishing 2 km freeway symbols at once, because all three happen at maximum obscuration. It is also diegetic: a descent through haze. The first dip was wrong and the photograph caught it: collapsing to 6% of board SPAN turned the whole night frame into one flat field — the exact "turns the map off" failure the risk list named. Re-anchored to 70% of camera STAND-OFF, so the coastline survives and only the relief melts. **One ladder, one places list.** 26 authored chapters become 24 rungs sorted descending by STAND-OFF, not altitude — by altitude they interleave badly and altitude cannot tell a low oblique from a high plan. The three-board tab strip is off by default; the left column is now one scrolling list of all 24 rungs under three region headings that does not change when the board does. Only which row is lit changes. Label collisions are resolved in the ladder and never in a pack, so the 29 index-aimed capture guards are untouched. The minimap stops turning through 90 degrees between boards: every board is pinned to a rectangle with California's proportions. **SF and SoCal are not regressed**, and that was the acceptance that mattered: 95.9-98.8% of board pixels are delta-0 against a baseline hash-verified identical to what the live site serves, and every one of the 34-70 surviving pixels per frame is an aircraft or a hull. **A real defect found only by photograph:** `minimap.setMarkers()` had zero call sites. Every marker on every board was gone — the LA studio's door dot, the Bay Area's eight company markers — dropped when the minimap went per-board. Typecheck, tests, budgets and the console were all green with that bug in. Also fixed: two capture presets that lied. `look.mjs`'s `glyph-la` and `glyph-sf` claimed California chapter closeups and returned SoCal and Bay Area frames, because they aimed by chapter index and the indices had moved. Aiming is now by identity, with a guard test. NOT SHIPPED, DELIBERATELY: the pack merge. At Bay density it is 34.04M triangles, 13x the highest budget — dead, not a trade. At SoCal density it is 1.99M and fits today, and the price is San Francisco rendering at 164 m lots instead of 40 m, i.e. SF looking the way SoCal looks now. SF and SoCal carry every marketing still on the site. That is the owner's decision and it is worthless as an argument and decisive as a photograph, so it ships as a measurement artifact with a side-by-side still and is wired into nothing. The four data reconciliations that would make one world honest — one exaggeration rule, roads in metres, one projection centre, one coastline convention — are behind TERA_RECONCILE, default OFF. Tests 1,570 -> 1,651, server 295. All ten budget cells pass, no cap raised. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b25f217e3e |
feat: real fire on the boards, the LA office as a twin, and a night sky worth reading
The world stops being a simulation of California and starts being California. **THE PROMOTION GATE WAS THE FIRST COMMIT, BEFORE ANY ORANGE PIXEL EXISTED.** On today's live store the SoCal board contains 22 incidents. Every one has NULL acreage and fifteen are nameless LA County dispatch numbers. Drawn naively that is 22 orange marks over Los Angeles on a day nothing is burning — in a frame that contains no other warm colour, so one glyph would be the most salient object on the board and twenty-two would spend its credibility permanently. `acres >= 10 AND contained < 80 AND type != 'RX' AND last_seen = max(last_seen)` returns 0 on SoCal, exactly 5 on California, 0 on the Bay — same body, same day, three correct answers. The empty board is a deliverable, not a fallback: it says "No active fire on this board — CAL FIRE and WFIGS, just now", states that 21 records were gated and why, lists the largest fires burning OUTSIDE the frame with distances, and counts the hot pixels it is deliberately not drawing. **The privacy leak is structurally impossible rather than carefully avoided.** cloud-1 serves a projection; the four home-relative columns never leave that box. `observations.threat` was the one that nearly got through — it is `(16/distance)^2 x log10(acres) x momentum x containment x wind-alignment`, so with acreage and containment public it inverts to a distance circle around a house and three fires give an intersection. A grep of the built bundle for distance_km, bearing_deg, threat, 7762 and the street name returns nothing. **Deliberately not used, and both would have produced a confident wrong answer:** the store's `air` table retains only the last parameter of each poll, so all 78 rows read "Good" while the live feed reports ozone 101 "Unhealthy for Sensitive Groups" — haze driven off it would clear the sky during a smoke event. And `weather` is written only inside the NWS alerts loop, so a quiet day stores no wind at all. Tera's own per-region NWS wind is already correct and already what the clouds drift on. Satellite detections are drawn as evidence and never as incidents. The permanent industrial heat source 4.7 km from the owner's house is flagged persistent and dropped, asserted by a test that first proves it is present in the fixture. MODIS integer confidence and VIIRS string confidence are branched on `sat`. **The LA office is a twin.** Its entire authored second storey — Model Loft, Model Bay, The Materials Room, 430 lines nobody had ever stood in — is reachable on foot: a walker crosses level-1 to level-2 in 73 fixed steps, floorY 0 to 5, verified against the real pack rather than a synthetic plan. Its two studio devices read real hardware through a field-allowlisted bridge: mute, volume and reachability only. Never level, because there is no passive level upstream and obtaining one would record a room with people in it. Never dB, because upstream is gainPct across four different native scales. The bridge refuses all writes. Fixed at its root: an anonymous visitor was getting permanently at-rest instruments backing off against a 401. The tier moves into `createDeviceSource`, so anon gets the living simulator three file headers already promised. **Item 8 is closed, not fixed, and the correction is the point.** The Bay Area "stutter" was GPU power management — the card sat at 500 MHz of 2725 through every run that reproduced it, 4096/2048/1024/256 shadow maps all render in 1.21-1.31 ms, and two consecutive runs over a byte-identical dist gave 33.4 then 16.7. The allowance is removed and the cell is back to 16.7. Geometry is the gate; frame time is advisory. Item 7 was re-scoped after measuring: 1,069,006 of the Bay Area's 2,265,056 triangles were the second submission of the same buildings into the shadow pass. Mobile now has its own triangle caps and bay-area mobile draws 1,266,096. Also: bridges and the freeway corridor light up at night as emission, not lights — 1,614 deck lamps and 18 tower heads on the Bay in two draw calls. The single change that made US-101 legible was moving its edge lines from the lit material to the unlit one: retroreflective paint, the argument the SFO night frame already makes. California went 21,991 lamps to 4,051, clustered at the 17 town districts, because a rural interurban corridor genuinely is unlit. Tests 1137 -> 1340, server 280. All ten budget cells pass on first attempt with no cap raised. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f81d5218d4 |
feat: SFO, LAX, both bridges, a road that reads as a road, and aeroplanes that move
**The aeroplanes were stuck because the wire could not describe motion.** `WireAircraft` carried position, altitude and heading and nothing else, so the client could only interpolate between the last two observations: every aircraft replayed a segment it had already flown, arrived at the newest known point, and sat still until the next poll landed five to fifteen seconds later. The feed had the missing numbers the whole time and the server threw them away. Sampled live from `api.adsb.lol/v2/point` while writing this — `gs` ground speed, `track`, `baro_rate`, plus `r` registration and `t` type designator. They are on the wire now in SI, aircraft dead-reckon along their own track and correct toward the truth when a fix lands, and the click card an anonymous visitor gets says "B739 · N68834". That last part is the enrichment FR24 was wanted for, obtained from an ODbL feed we may actually republish. **SFO and LAX exist.** A new `engine/airports.ts` composes an airport from runways, taxiways, aprons and terminal masses, with markings drawn on a canvas rather than modelled; the pattern of the runways is what the eye recognises from altitude, long before any building does. SFO is the two crossing pairs on the bay fill; LAX is the four parallels either side of the terminal horseshoe, plus the Southland fields under the traffic that actually flies there. **The Golden Gate and the Bay Bridge are those bridges.** One kit in `engine/bridges.ts`, because a suspension bridge is a repeated tower, a catenary main cable, a series of hangers and a deck — so both are configurations rather than two private implementations. The Bay Bridge carries the real 2013 topology: two suspension towers west of Yerba Buena, one east, then the piered causeway. The freeway stopped being a wireframe overlay and became a road, with shoulders, a median, and lane markings as texture. **And the board got faster while all of that landed.** California went from 728,744 triangles and 562 draw calls to 391,169 and 371 — headroom from 2.8% to 47.8%. The Bay Area board is 506,550 triangles lighter than before this work. Two things paid for it: - `transmission: 0.08` on the aircraft cockpit glass. three.js runs a full transmission backdrop pass whenever any rendered material has transmission above zero, re-drawing the entire opaque scene into a second target every frame — so the city was rendering terrain, every block and every freeway piece TWICE. Measured by patching only that number in a copy of the built bundle: 703,267 tris / 562 draws with it, 398,608 / 371 without. The material was already `transparent: true, opacity: 0.86`, so it was buying nothing. - Flatness-adaptive terrain LOD, which collapses runs of lattice cells wherever the height and colour agree with the quad replacing them. The coastline is provably untouched — a patch collapses only when every point is on land and agrees about `park` — and a test asserts the drawn footprint matches the cell-by-cell area to 1e-6. `createTerrain` got *faster*: the vertices it stops emitting cost more than the flatness scan costs to run. **The budget now watches the boards this was built on.** There was no `bay-area` or `socal` cell — so SFO, LAX and both bridges all landed in frames nothing measured, which is how a cap you do not have looks from the inside. Both are in the matrix now with caps set from measurement, and the rationale lives in the harness because JSON cannot hold a comment. Two known defects ship with this, both recorded in TODO.md rather than hidden: - `bay-area.desktop` drops about one frame in twenty (p50 16.7, p95 33.3). It is desktop-only and not fill rate — mobile runs the same 2.26 M triangles at a comparable pixel count and holds 16.7 flat — which points at the 2048 shadow map desktop uses against handheld's 1024. Measured at the commit before this work with the same harness: identical p95 33.3. Pre-existing, and invisible until the cell existed. - The aeroplane glyph is still about 1.5x the Golden Gate's main span at chapter zoom, down from 2.5x. `GLYPH_MAX_SCALE` is 52 because the raw scale at the far end of the California orbit is 51.0 at a 60-degree field of view, and 26 — tried first — put the glyph at 0.0123 of the frame against the 0.012 where the wings stop resolving. The real fix is to clamp against the camera's focus distance rather than the aircraft's, which is a signature change. Tests 1020 -> 1137. Typecheck, build, eight budget cells, no-binaries, provenance, zero-config boot, dependency licences, arena source hashes and the UI smoke across two viewports and two access tiers all pass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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264daaab61 | feat: unify life-sim play controls | ||
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655c383061 | test: enforce simulation and render budgets |