Step 1 — policy.ts shouldIntervene: suppress on a prior dismissal alone.
The former `&& !priorOutcome.wasRealCollision` term was dead code (outcomes
record wasRealCollision hardcoded true), so the 85 real dismissals in Atlas
were never used. Now a prior accepted===false suppresses the next identical
nudge. Spec: continual-learning/policy.md:41, spec.md:163.
Step 2 — podman.ts handle: only escalate severity to 'critical' (the spoken
alert trigger) when the recalled prior was an accepted *real* collision,
instead of blanket-escalating every recall. Surfaces learned routing in
preferredAction; stops dismissed/false priors over-escalating to voice.
Spec: continual-learning/policy.md:62-63, plan.md:66.
Documentation-first: adds PLAN.md section 8 "P0.5 - RSI negative-feedback
activation" with both rungs + follow-ups. No schema change. backend typecheck
passes. Independent of the MongoDB-cleanup handoff (Codex).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Lands the dynamic Team-memory redesign on top of main's continual-learning
pipeline. main already computes loop/activity in the API but its GraphView never
rendered them and kept a static-column graph; this swaps in the dynamic graph and
surfaces the rails, reusing main's richer PodLearningLoop / PodGraphActivity types.
Frontend (new frontend/src/components/graph/*, composed into GraphView.tsx):
- forceSim.ts: dependency-free force layout (charge, link springs, centroid
recenter, 2-pass collision, bounds clamp, alpha anneal) — no new deps/lockfile churn.
- GraphCanvas.tsx: SVG render from the sim — draggable + pinnable nodes, curved
edges, weight-sized shapes, fade-in, animated learned_from dash, risk-path
lighting / rest dimmed, label collision-avoidance.
- MetricsRail / LearningLoop / ActivityStream / SelectedNodePanel / encoding.ts:
the mock's rails + stream + detail panel in light shadcn. LearningLoop consumes
main's PodLearningLoop (steps + activeStep); ActivityStream consumes
PodGraphActivity (title + detail). SelectedNodePanel adds a Flow section that
narrates the path through a clicked node (flowNarrative); default copy is
mode-aware. Edge legend rounded out (editing/touches).
- GraphView polls every 5s and diffs (positions preserved), + ws /api/events nudge.
Stale selection (node gone across a poll) dropped so the canvas can't dim entirely.
Backend (surgical — main's materializer + buildLoop kept):
- live.ts: headline metric cards derived from the FINAL de-noised graph (Open risk
paths = distinct collision files; Learned owners = distinct owner engineers)
instead of raw collision-signature / accepted-outcome counts that inflate with
test churn (50 -> 4 risk files, 16 -> 1 owner on live). buildLoop untouched.
- demo.ts: metrics realigned to the demo graph (3 owners / 1 risk path / 100%).
Verified: lint + -r typecheck + -r build pass; Playwright confirmed the dynamic
graph (ticks on load, draggable), the loop rail (5 steps, ADAPT active) and
activity stream rendering main's shapes, honest metrics (3/1/100%), and the flow
narrative per node kind — zero page errors.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The deployed graph was an unreadable mess: full file paths centered on nodes
bled across columns, and collision labels showed garbage vision symbols
("infra/README.md### Running the git watcher").
- node labels are now the last two path segments (full path in summary)
- collision labels are just the file (drop the junk #symbol)
- cap file nodes to 9 (collision files prioritized)
demo-pod: 22 -> 20 clean nodes; no label bleed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Materializer (live.ts) — cut demo-pod from 110 -> 22 nodes:
- cap to 8 recent collisions; collapse repeats by memorySignature
- collapse interventions to one (most recent) per collision
- filter junk 'files' (URLs, env vars, browser/app names, scratch/test) to
real source paths only
- prune test-artifact engineers (a/b/verify/codex-check/-testrepo) + any node
orphaned by that
- collisions referenced by accepted outcomes bypass the cap so the learned_from
money path never drops; risk-paths metric counts distinct signatures
UI: per-pod 'Team memory' action on each PodCard's menu (replaces the header
button that always opened pods[0]).
Verified against live demo-pod data (joins connect); typechecks clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Verified materializePodGraph against real demo-pod data (joins all connect:
21/21 interventions->collisions, learned_from produced). Tuning:
- engineer nodes are case-insensitive (merges Shakthi/shakthi)
- git (engineer_states) now only CONFIRMS editing on files vision/collisions
already surfaced, instead of adding the whole repo diff (killed a 29-file
node explosion from a watcher running against the full podman repo)
Cut demo-pod from 110 -> 77 nodes; git file-edges 39 -> 6.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- backend/src/graph/live.ts: materializePodGraph builds the graph from the real
collections (pods, engineer_states, observations, collisions, interventions,
outcomes) instead of the demo seed. Parses git-status paths, fuses git+vision,
draws collides/warns/learned_from, computes live metrics + a column layout.
- store.ts: loadPodGraph now prefers live → seeded team_model.graph → demo.
- GraphView.tsx: light/shadcn theme (from the team-memory-theme work), composed
from the ruixen primitives; node-shape encoding unchanged.
- docs/graph.md: live data→graph mapping + fallback order.
Typechecks clean. Not yet runtime-verified end-to-end (Atlas creds rotated again).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Resolve App.tsx header conflict: keep main's "Privacy-limited" badge AND the
"Team memory" graph button (both in the header action group). server.ts and
backend/package.json auto-merged cleanly — main's closeMemory/shutdown and the
graph:seed script are both preserved.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Resolve conflicts:
- backend/src/server.ts: keep main's getPresence + closeRoom (room auto-cleanup)
and add the graph imports/routes (additive).
- frontend/src/App.tsx: take main's shadcn command-center UI and re-integrate
GraphView — import, graphPodId state, an early-return render branch, and a
shadcn "Team memory" button next to Refresh.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- reachFrom now returns the direct outbound edges PLUS the recursive
$graphLookup reaches, de-duped by edge id, with maxDepth to bound cycles.
It was dropping edges straight off the start node. [review P2]
- GraphView SVG nodes are keyboard-accessible: role/tabIndex/aria-label +
Enter/Space handler alongside onClick. [review P3]
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds the team_model graph layer (the "it learned" view) and its visualization,
per docs/graph.md. Demo-backed first; built on origin/main conventions.
- shared: PodGraph / node / edge / metric types + GraphNodeDoc / GraphEdgeDoc
- backend/src/graph: demo graph data; Mongo store (loadPodGraph w/ demo
fallback, seedGraph, reachFrom via $graphLookup); graph:seed script
- backend/src/server.ts: additive GET /api/pods/:id/graph + /graph/reach/:node
- frontend: dark-Bauhaus GraphView + fetch helper, reachable from a
"Team memory" toggle in App.tsx
- docs/graph.md: spec (data model, $graphLookup, API, demo-first plan)
Demo-backed: the route serves a grounded demo graph when team_model has no
graph yet; graph:seed writes team_model + graph_nodes/graph_edges so the
$graphLookup traversal is real. Swap loadPodGraph to live team_model later.
Known follow-ups before merge: branch is based on 65a0791; origin/main is now
at 1294b84, so this needs a rebase + App.tsx conflict resolution (teammate
rewrote App.tsx with live room view / one-click join).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>